Even when entering the dungeon with a few friends, Diablo always makes people feel lonely and isolated, but this time you will see randos running around, grabbing tasks and slaughtering monsters in front of you. I won't beat the bushes here-it seems shit.
Finding people to play with "Diablo 3" is not a problem, so it feels like the common world of "Diablo 4" is trying to solve a problem that doesn't exist at all. If I play Diablo 4 with anyone, it may become friends. With this in mind, I hope I can choose not to meet other people until I don’t want to-this may never be. Story missions and dungeons are still only suitable for you and your team, but Blizzard has also introduced many multiplayer game transfers, including events, enemy camps, marginal missions, and PvP. Blizzard said that even if you plan to ignore this, you still need to endure other people in the game.
Like many changes introduced in "Diablo 3", maybe many players will learn to like pseudo MMO elements, but I suspect that many people will find other places to continue their single-player adventures.
If I cannot escape the shared world, I certainly hope that the cooperation will be more memorable. I have never really been inspired to play with Diablo 3 or anyone else in Path of Exile, and when I do, most of the fun comes from the simple fact of being in the POE Currency dungeon with your good friend Engaging in a bloody battle is a laugh. Other than that, it never seems to be a unique experience. If Diablo 4 wants to make multiplayer games an important part of the experience, then it needs to make cooperation more attractive, which may also give it an advantage on the path of exile.
Multiplayer game features such as camps and events hint at encounters that may require communication and team tactics, but I hope this situation can also be reproduced in a less open multiplayer game. Here, you will interact with some The companions enter the POE Chaos Orb dungeon together. Here, people are more likely to make a real effort to work together.
There are also ways to make cooperatives more attractive outside of combat. For example, Path of Exile has puzzle areas that are plagued by pitfalls. These can be completely enjoyed by you, but I really like the idea of solving some dungeon problems with smarter friends. There are only a few obstacles that cannot be solved with a sword, and teamwork is encouraged, which makes me want to go a long way in playing with other people.
It is worth mentioning that the currency in Path of Exile is POE Currency, and players can use it to buy gear. Of course, it is a good choice for a player who encounters resource difficulties. But considering the actual situation, players definitely want to use less money to get Cheap POE Currency, which is very good. You can have the Cheap POE Currency or others you need on IGGM. They not only have cheap prices, but also have better services. This kind of experience is good.